#include <PA9.h>
#include <dswifi9.h>
#include <vector>
#include "macros.h"
#include "spriteObject.h"
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Classes | |
class | pickupSpawner |
A spriteObject that is additionally responsible for spawning Pickups into the level. More... | |
struct | pickupSpawner::pendingPickup |
A Pickup that has not yet been spawned. More... |