#include <PA9.h>
#include <string>
Include dependency graph for macros.h:
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Go to the source code of this file.
Namespaces | |
namespace | macros |
namespace | std |
Defines | |
#define | OFFX -50 |
x screen position (in pixels) for hidden sprites (ie offscreen somewhere) | |
#define | OFFY -256 |
y screen position (in pixels) for hidden sprites (ie offscreen somewhere) | |
Functions | |
string | macros::getPlayerName (u8 playerNum, string playerNames, bool leftPadding=true) |
Parse player names string and return player name for a specific number. |
#define OFFX -50 |
x screen position (in pixels) for hidden sprites (ie offscreen somewhere)
Definition at line 38 of file macros.h.
Referenced by spriteObject::deleteSprite(), gameManager::generateBricks(), spriteObject::giveGFX(), spriteObject::giveSprite(), menuBottom::pickupsRender(), and menuBottom::statsRender().
#define OFFY -256 |
y screen position (in pixels) for hidden sprites (ie offscreen somewhere)
Definition at line 40 of file macros.h.
Referenced by spriteObject::deleteSprite(), gameManager::generateBricks(), spriteObject::giveGFX(), spriteObject::giveSprite(), menuBottom::pickupsRender(), and menuBottom::statsRender().