00001 /* 00002 * Marshmallow Duel DS v2 00003 * Copyright © 2007 Sam Pospischil http://pospi.spadgos.com 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 00018 */ 00019 00020 #include "wp_puck.h" 00021 #include "wp_puck_proj.h" 00022 #include "player.h" 00023 #include "gameManager.h" 00024 00025 wp_puck::wp_puck(Player* p) : Weapon(p) 00026 { 00027 #ifdef __MDDEBUG 00028 className = "wp_puck"; 00029 macros::debugMessage(className, "constructor"); 00030 #endif 00031 canFireStanding = true; 00032 canFireInAir = false; 00033 canFireCrouching = false; 00034 canMoveWhileFiring = false; 00035 ammo = 1; 00036 bHeldFire = false; 00037 00038 u8 f[2] = {34, 35}; 00039 firingAnim = vector<u8>(f, f+2); 00040 myType = Pickup::PT_PUCK; 00041 } 00042 00043 wp_puck::~wp_puck() {} 00044 00045 void wp_puck::weaponFireAction() 00046 { 00047 wp_puck_proj *m = new wp_puck_proj(pawn->gm, pawn); 00048 00049 s16 xpos = pawn->getx(); 00050 s16 ypos = pawn->getBottom()-8; //bottom of puck sprite should be at our feet 00051 00052 xpos += (pawn->getFlippedh() ? (pawn->getLeft()-4) - pawn->getx() : (pawn->getRight()+4) - pawn->getx()); 00053 00054 m->setPos(xpos, ypos); 00055 m->setSpeed((pawn->getFlippedh() ? (s16)(Player::WALKSPEED>>8)*-2 : (Player::WALKSPEED>>8)*2), 0); 00056 #ifdef __WITHSOUND 00057 pawn->playSound(&pawn->gm->throwSound); 00058 #endif 00059 }