wp_boot Class Reference

#include <wp_boot.h>

Inherits equipWeapon.

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List of all members.

Public Member Functions

 wp_boot (Player *p)
virtual ~wp_boot ()

Protected Member Functions

virtual void weaponFireAction ()
 Actions to perform when the Weapon is fired.
virtual void equipAction ()
 actions to perform when the Weapon is given to a Player
virtual void unEquipAction ()
 actions to perform when the Weapon is removed from a Player's inventory

Detailed Description

Definition at line 30 of file wp_boot.h.


Constructor & Destructor Documentation

wp_boot::wp_boot ( Player p  )  [inline]

Definition at line 33 of file wp_boot.h.

References Weapon::ammo, Weapon::bHeldFire, Weapon::canFireCrouching, Weapon::canFireInAir, Weapon::canFireStanding, Weapon::canMoveWhileFiring, equipAction(), Weapon::myType, and Pickup::PT_BOOT.

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wp_boot::~wp_boot (  )  [virtual]

Definition at line 24 of file wp_boot.cpp.

References unEquipAction().

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Member Function Documentation

void wp_boot::weaponFireAction (  )  [protected, virtual]

Actions to perform when the Weapon is fired.

This may be only executed once for single-fire Weapons or every frame for held-fire Weapons.

Implements Weapon.

Definition at line 49 of file wp_boot.cpp.

References gameManager::bootsJump, Player::gm, Player::jump(), Weapon::pawn, and spriteObject::playSound().

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void wp_boot::equipAction (  )  [protected, virtual]

actions to perform when the Weapon is given to a Player

Implements equipWeapon.

Definition at line 29 of file wp_boot.cpp.

References spriteObject::addChild(), gameManager::bootsGFX, gameManager::bootsSprite, equipWeapon::effect, spriteObject::getFrame(), spriteObject::giveGFX(), Player::gm, Weapon::pawn, gameManager::player1, spriteObject::setAttachment(), spriteObject::setFrame(), and spriteObject::setPallete().

Referenced by wp_boot().

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void wp_boot::unEquipAction (  )  [protected, virtual]

actions to perform when the Weapon is removed from a Player's inventory

Implements equipWeapon.

Definition at line 39 of file wp_boot.cpp.

References equipWeapon::effect, spriteObject::getAttachment(), Weapon::pawn, spriteObject::removeChild(), and spriteObject::setAttachment().

Referenced by ~wp_boot().

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The documentation for this class was generated from the following files:
Generated on Tue Mar 13 23:27:56 2007 for MDuel DS by  doxygen 1.5.1-p1