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- p -
Pickup() :
Pickup
pickupDied() :
pickupSpawner
pickupMenu() :
menuBottom
pickupsAction() :
menuBottom
pickupSelected() :
menuBottom
pickupSpawner() :
pickupSpawner
pickupsRender() :
menuBottom
pickupToggle() :
menuBottom
play1000VHitEffect() :
Player
playClimbingDown() :
Player
playClimbingUp() :
Player
playCrouching() :
Player
playDisintegrated() :
Player
Player() :
Player
playerColorCycle() :
menuBottom
playerDied() :
gameManager
playerDiedSilently() :
gameManager
playerDisintegrated() :
gameManager
playerGFXCycle() :
menuBottom
playerLightningd() :
gameManager
playerMined() :
gameManager
playerPucked() :
gameManager
playerRenameMenu() :
menuBottom
playerSank() :
gameManager
playerSkulled() :
gameManager
playerTouchAction() :
Pickup
playerWeaseled() :
gameManager
playFalling() :
wp_weasel_proj
,
Player
playIdle() :
Player
playInvis() :
Player
playJumpedMoving() :
Player
playJumpedStanding() :
Player
playMineHitEffect() :
Player
playPushedBackward() :
Player
playPushedForward() :
Player
playRandomSnarl() :
wp_weasel_proj
playRolling() :
Player
playRollingBack() :
Player
playRunning() :
Player
playSkulled() :
Player
playSound() :
spriteManager
,
spriteObject
playSplashEffect() :
Player
playVictory() :
Player
playWalking() :
wp_weasel_proj
playWarpEffect() :
Player
pointCollision() :
spriteObject
popOutPawnWeapon() :
wp_magnet
preloadGFX() :
gameManager
Generated on Tue Mar 13 23:27:54 2007 for MDuel DS by
1.5.1-p1