00001 /* 00002 * Marshmallow Duel DS v2 00003 * Copyright © 2007 Sam Pospischil http://pospi.spadgos.com 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 00018 */ 00019 00020 //base sprite class that is effected by gravity 00021 00022 #ifndef _MASSOBJECT_H 00023 #define _MASSOBJECT_H 00024 00025 #include <PA9.h> 00026 #include "macros.h" 00027 #include "spriteObject.h" 00028 00038 class massObject : public spriteObject 00039 { 00040 public: 00041 massObject(spriteManager* newsm); 00042 virtual ~massObject(); 00043 00044 virtual void updateSprite(); 00045 virtual void checkPenetration(); 00046 virtual void collidingWith(spriteObject* other); 00047 00052 bool isOnGround() const {return grounded;} 00058 bool wasOnGround() const {return wasGrounded;} 00059 00065 bool isFrozen() {return bStasis;} 00066 00067 protected: 00069 static const u8 GRAVITY = 32; 00071 static const u16 TERMINALVEL = 1024; 00072 00074 bool grounded; 00076 bool wasGrounded; 00078 bool bStasis; 00079 }; 00080 00081 #endif