00001 /* 00002 * Marshmallow Duel DS v2 00003 * Copyright © 2007 Sam Pospischil http://pospi.spadgos.com 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 00018 */ 00019 00020 #ifndef _WP_1000V_H 00021 #define _WP_1000V_H 00022 00023 #include "macros.h" 00024 #include "weapon.h" 00025 #include "player.h" 00026 00027 //forward declaration 00028 class spriteObject; 00029 00030 class wp_1000V : public Weapon 00031 { 00032 public: 00033 wp_1000V(Player* p) : Weapon(p), playerNormPallete(0), skipTick(false) 00034 { 00035 canFireStanding = false; 00036 canFireInAir = false; 00037 canFireCrouching = false; 00038 ammo = -1; 00039 bHeldFire = false; 00040 playerNormPallete = pawn->defaultPalleteID; 00041 myType = Pickup::PT_1000V; 00042 } 00043 virtual ~wp_1000V(); 00044 00045 virtual void weaponTick(); 00046 00047 protected: 00048 u8 playerNormPallete; 00049 bool skipTick; 00050 00051 virtual void weaponFireAction() {} //bleh 00052 }; 00053 00054 #endif