spriteManager::bgSprite Struct Reference

A set of raw data that tiled image backgrounds may use to be more easily loaded. More...

#include <spriteManager.h>

List of all members.

Public Attributes

const unsigned short * bg_Pal
const unsigned char * bg_Map
const unsigned char * bg_Tiles


Detailed Description

A set of raw data that tiled image backgrounds may use to be more easily loaded.

Contains pallete data, tile data and the tile mapping.

See also:
spriteManager::spriteSet

Definition at line 145 of file spriteManager.h.


Member Data Documentation

const unsigned short* spriteManager::bgSprite::bg_Pal

Definition at line 147 of file spriteManager.h.

const unsigned char* spriteManager::bgSprite::bg_Map

Definition at line 148 of file spriteManager.h.

const unsigned char* spriteManager::bgSprite::bg_Tiles

Definition at line 149 of file spriteManager.h.


The documentation for this struct was generated from the following file:
Generated on Tue Mar 13 23:27:55 2007 for MDuel DS by  doxygen 1.5.1-p1