00001 /* 00002 * Marshmallow Duel DS v2 00003 * Copyright © 2007 Sam Pospischil http://pospi.spadgos.com 00004 * 00005 * This program is free software; you can redistribute it and/or modify 00006 * it under the terms of the GNU General Public License as published by 00007 * the Free Software Foundation; either version 2 of the License, or 00008 * (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software 00017 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 00018 */ 00019 00020 #include "wp_1000V.h" 00021 #include "player.h" 00022 #include "gameManager.h" 00023 00024 wp_1000V::~wp_1000V() 00025 { 00026 #ifdef __MDDEBUG 00027 className = "wp_1000V"; 00028 macros::debugMessage(className, "constructor"); 00029 #endif 00030 pawn->updatePallete(playerNormPallete, OBJ_SIZE_32X32); 00031 } 00032 00033 void wp_1000V::weaponTick() 00034 { 00035 skipTick = !skipTick; 00036 00037 if (skipTick) 00038 return; 00039 00040 //lightningy flicker of palletes 00041 if (pawn->getPalleteID() == playerNormPallete) 00042 pawn->updatePallete(pawn->gm->player1000VPallete, OBJ_SIZE_32X32); 00043 else 00044 pawn->updatePallete(playerNormPallete, OBJ_SIZE_32X32); 00045 }