#include <spriteManager.h>
Public Attributes | |
const u8 * | data |
const u32 * | size |
Contains raw sound data and the length of the sound.
Definition at line 199 of file spriteManager.h.
const u8* spriteManager::soundData::data |
Definition at line 201 of file spriteManager.h.
Referenced by spriteManager::loadSound(), and spriteObject::playSound().
const u32* spriteManager::soundData::size |
Definition at line 202 of file spriteManager.h.
Referenced by spriteManager::loadSound(), and spriteObject::playSound().