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Here is a list of all class members with links to the classes they belong to:
- c -
canFire :
wp_boomerang
canFireCrouching :
Weapon
canFireInAir :
Weapon
canFireStanding :
Weapon
canMoveWhileFiring :
Weapon
centerx :
spriteObject
centery :
spriteObject
changeDirection() :
wp_weasel_proj
characterMenu() :
menuBottom
charAction() :
menuBottom
charNameAction() :
menuBottom
charNameNav() :
menuBottom
charNameRender() :
menuBottom
charNav() :
menuBottom
charRender() :
menuBottom
checkCollision :
spriteObject
checkCollisions() :
spriteObject
checkPad() :
Player
checkPenetration() :
massObject
childGFX :
Rope
childRopes :
Rope
childSprite :
spriteObject
chutClose :
gameManager
chutOpen :
gameManager
clearMenus() :
menuBottom
clearOutSprites() :
spriteManager
,
gameManager
,
menuBottom
clearWeapon() :
Player
climbRope() :
Player
CLIMBSPEED :
Player
COL_BASEABLE :
spriteObject
COL_CENTERPOINT :
spriteObject
COL_DOWNBASEABLE :
spriteObject
COL_DOWNONLY :
spriteObject
COL_NONE :
spriteObject
COL_PIXELPERFECT :
spriteObject
COL_SOLID :
spriteObject
COL_SOLIDBASEABLE :
spriteObject
collideNormally() :
Player
collidingWith() :
spriteObject
,
wp_puck_proj
,
massObject
,
Player
,
Pickup
collision :
spriteObject
collisionInfo :
spriteObject
collisionState :
Player
continueMsg :
menuGBottom
controlsAction() :
menuBottom
controlsMenu() :
menuBottom
createSingleFireSprite() :
spriteManager
creditsAction() :
menuBottom
creditsMenu() :
menuBottom
crouch() :
Player
crouchingBounds :
Player
CS_BASICHIT :
Player
CS_BOOMERANG :
Player
CS_GRENFALL :
Player
CS_INVISPLAYER :
Player
CS_NONE :
Player
CS_SHIELDPLAYER :
Player
CS_TNTFALL :
Player
CS_WARPEDPLAYER :
Player
currWeapon :
Player
cursor :
menuBottom
cursorSprite :
menuBottom
cursorx :
menuBottom::menuItem
cursory :
menuBottom::menuItem
Generated on Tue Mar 13 23:27:54 2007 for MDuel DS by
1.5.1-p1