#include <PA9.h>
#include <vector>
#include <typeinfo>
#include <string>
#include "macros.h"
#include "spriteManager.h"
Include dependency graph for spriteObject.h:
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Classes | |
class | spriteObject |
The basic class for a self-managing sprite. More... | |
struct | spriteObject::boundingbox |
bounding box, in pixel offsets from sprite registration point More... |