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Here is a list of all class members with links to the classes they belong to:
- g -
gameBottom :
gameManager
,
menuBottom
gameEndTimer :
gameManager
gameManager() :
gameManager
gameOver :
menuGBottom
gamePaused :
menuGBottom
gameSprites :
spriteManager
gameTick() :
menuGBottom
,
menuTitle
,
gameManager
,
spriteManager
,
menuBottom
gameTop :
menuBottom
,
menuGBottom
generateBricks() :
gameManager
generateRopes() :
gameManager
generateSpawners() :
gameManager
getAmmo() :
Weapon
getAttachment() :
spriteObject
getBottom() :
spriteObject
getDeathsForPlayer() :
menuBottom
getDirection() :
pickupSpawner
getFlippedh() :
spriteObject
getFlippedv() :
spriteObject
getFrame() :
spriteObject
getGFXid() :
spriteObject
getIgnored() :
spriteObject
getKillsForPlayer() :
menuBottom
getLeft() :
spriteObject
getLifetime() :
spriteObject
getLosses() :
menuBottom
getNextAvailablePickupGFXSet() :
gameManager
getNextPalleteID() :
spriteManager
getNextSpriteID() :
spriteManager
getPalleteID() :
spriteObject
getParent() :
Rope
getPlayerNum() :
Player
getPlayerPalleteData() :
menuBottom
getPlayerPalleteID() :
menuBottom
getPlayerSpriteData() :
menuBottom
getRawvx() :
spriteObject
getRawvy() :
spriteObject
getRight() :
spriteObject
getSpriteID() :
spriteObject
getTies() :
menuBottom
getTimeForPlayer() :
menuBottom
getTop() :
spriteObject
getType() :
Weapon
,
Pickup
getvx() :
spriteObject
getvy() :
spriteObject
getWeapon() :
Player
getWins() :
menuBottom
getx() :
spriteObject
gety() :
spriteObject
gfxID :
spriteObject
giveGFX() :
spriteObject
givePallete() :
spriteObject
giveSprite() :
spriteObject
GLOBALSLOTSIZE :
menuBottom
gm :
Pickup
,
Player
gotPickup :
gameManager
GRAVITY :
massObject
groundDeleted() :
Player
grounded :
massObject
gunFire :
gameManager
GUNHEIGHT :
wp_gun
Generated on Tue Mar 13 23:27:54 2007 for MDuel DS by
1.5.1-p1