#include <wp_mine_proj.h>
Inherits spriteObject.
Inheritance diagram for wp_mine_proj:
Public Member Functions | |
wp_mine_proj (gameManager *newsm, Player *own) | |
virtual | ~wp_mine_proj () |
Private Attributes | |
Player * | owner |
Definition at line 30 of file wp_mine_proj.h.
wp_mine_proj::wp_mine_proj | ( | gameManager * | newsm, | |
Player * | own | |||
) |
Definition at line 25 of file wp_mine_proj.cpp.
References spriteObject::COL_SOLID, spriteObject::playSound(), spriteObject::setBounds(), spriteObject::setCollision(), spriteObject::setLayer(), and spriteObject::sm.
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wp_mine_proj::~wp_mine_proj | ( | ) | [virtual] |
Definition at line 40 of file wp_mine_proj.cpp.
References spriteManager::createSingleFireSprite(), gameManager::FXSprite, spriteObject::getx(), spriteObject::gety(), spriteManager::isResetting(), gameManager::mineExp, owner, gameManager::player1, spriteObject::playSound(), spriteObject::sm, gameManager::spawnGFX, and spriteObject::TICKSPERFRAME.
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Player* wp_mine_proj::owner [private] |